Grey Warden

You are a Grey Warden, a member of that ancient and noble order keeping the Blight at bay. You may have been conscripted, or else chosen to join the order. Either way, you know your years are limited - you are unlikely to see thirty before your Calling and the whispers of the Blight within you tell of your demise. As the last stand against the Darkspawn, you have an eerie ability to sense their presence, a sense which increases depending on how long you have been Joined.

Proficiencies and Equipment
Skill Proficiencies: Perception, Persuasion.

Equipment: A pendant containing a drop of your own blood (a gift from your Joining), a Grey Warden badge, a mess tin, a Warden uniform, a set of common clothes, and a pouch containing 5gp.

Feature: Warden Senses
Depending on how long you have been a warden, you have the uncanny ability to sense Darkspawn and the taint. The radius in which you can sense them is shown in the table below. In addition, as a Warden, you are able to obtain information - such as maps of the Deep Roads and the news of latest scouting missions - from any Warden outpost, where you and your companions can expect free bed and board if it is available. You are also able to impose the Right of Conscription - or attempt to impose it - especially on criminals whose lives are forfeit. In these cases, you will rarely find yourself refused, although you may no longer be welcome in the area if you attempt to spare criminal that committed a serious crime.