Investigator

You are, or were, a investigator bound to a city guard or a private faction which has employed your talents. You would have received martial training, and may have had a mentor to which you owe your expertise. You have investigated crime scenes, and may have been tasked with solving murders, thefts or gang-related incidents. Or, you may have been part of the guard tasked with preventing these crimes.

You are intimately aware of the law of the land where you are from, and know the penalties for breaking it.

Proficiencies + Equipment
Skill Proficiencies: Athletics, Insight

Languages: One of your choice

Equipment: A uniform in the style of your unit and indicative of your rank, a horn or whistle with which to summon help, a set of manacles, and a pouch containing 10 gp

Feature: Watcher's Eye
Your experience in enforcing the law, and dealing with lawbreakers, gives you a feel for local laws and criminals. You can easily find the local outpost of the watch or a similar organization, and just as easily pick out the dens of criminal activity in a community, although you're more likely to be welcome in the former locations rather than the latter.

Variant City Watch: Investigator
Rarer than watch or patrol members are a community's investigators, who are responsible for solving crimes after the fact. Though such folk are seldom found in rural areas, nearly every settlement of decent size has at least one or two guard members who have the skill to investigate crime scenes and track down criminals. If your prior experience is as an investigator, you have proficiency in Investigation rather than Athletics.